## POV-Ray Examples

These examples were made with the ray-tracing software POV-Ray. You may need to acquire a Quicktime player to view the movies.
• Sphere. A basic image.
• Example. Some basic techniques, including rotation and translation.
• "Holodeck". Some basic techniques, including intersection, union, and difference..
• Cube building. Uses translations.
• Mirrors. Illustrates POV-Ray's ability to calculate reflections.
• Transparent spheres. Illustrates POV-Ray's ability to calculate refraction.
• More transparent spheres. Same as before, but illustrates how to define one's own glass properties.
• Animation of transparent spheres. Uses translation.
• Pyramid constructed using its vertices and polygons.
• Pyramid constructed as an intersection of halfspaces.
• Still life with many shapes. Includes some trigonometry for regular polygons.
• Cross-section of cube. Uses intersection with a plane.
• Conic section. Uses intersection with a plane.
• Animation of conic section.
• Union of two cylinders.
• Intersection of two cylinders.
• Cube with holes. Uses union and intersection.
• Application of Cavalieri's principle to hemisphere and cylinder-minus-cone. Uses union, difference, and intersection.
• Animation of application of Cavalieri's principle to hemisphere and cylinder-minus-cone.
• Twisted stack. Uses translations and rotations.
• Animation of exploding cube. Uses translations and rotations.
• Sierpinski fractal.
• Sierpinski fractal movie #1. Illustrates the construction.
• Sierpinski fractal movie #2. Illustrates the fractal nature.
• Sierpinski fractal. A little fancier!
• Snowflake fractal.
• Fractalsphere--Fractal made from sphere. Takes a long time to render.
• Icosahedron movie. Shows the method of construction of the icosahedron framed by a cube, and three golden rectangles within the icosahedron.
• Three-dimensional snowflake. This uses the analogous contruction as the two-dimensional snowflake, starting with a tetrahedron. Perhaps surprisingly, the object fills up a cube.
• Projections of a cube.
• Special Relativity
• Slicing a Torus
• Slicing a Torus - Animation
• Projection of a Hypercube
• Projection of a Hypercube
• Projection of a Hypercube--Edges Only
• Projection of a Hypercube - Animation Showing Sequence of Cubical Faces
• Projection of a Hypercube - Animation Showing a Rotation
• Projection of a Hypercube with Panels and Edges
• Perspective Projection of a Hypercube with Edges
• Perspective Projection of a 16-Cell with Edges
• Perspective Projection of a Hypercube - Animation Showing a Rotation