Instructions for modifying the woods texture files. By Laura Berry This file contains the instructions for modifying the wood include files (woodmaps.inc and woods.inc) so that the commands #include "woods.inc" and #include "woodmaps.inc" will allow you to use the modified wood grain called up by texture {T_Wood1tt} Insert the following four lines into woods.inc: // Natural oak (light) transparent 2 #declare T_Wood1tt = //Laura's texture { pigment { P_WoodGrain1A color_map { M_Wood1At }}} texture { pigment { P_WoodGrain1B color_map { M_Wood1Bt }}} I recommend placing it below the other Natural oak woodgrains, located a little more than halfway down the file. Insert both of the following into woodmaps.inc. I recommend placing the first near the beginning of the file under #declare M_Wood1A and placing a second a little lower under #declare M_Wood1B: #declare M_Wood1At = color_map { [0.0, 0.1 color rgbt <0.88, 0.60, 0.40, .6> color rgbt <0.88, 0.60, 0.40, .6>] //Laura [0.1, 0.9 color rgbt <0.88, 0.60, 0.40, .6> color rgbt <0.60, 0.30, 0.20, .6>] [0.9, 1.0 color rgbt <0.60, 0.30, 0.20, .6> color rgbt <0.60, 0.30, 0.20, .6>] } #declare M_Wood1Bt = color_map { [0.0, 0.1 color rgbt <0.55, 0.32, 0.20, 0.650> color rgbt <0.55, 0.32, 0.20, 0.750>] [0.1, 0.2 color rgbt <0.55, 0.35, 0.20, 0.700> color rgbt <0.88, 0.60, 0.40, 0.975>] [0.2, 0.3 color rgbt <0.88, 0.60, 0.40, 0.975> //Laura color rgbt <0.60, 0.30, 0.20, 1.000>] [0.3, 0.4 color rgbt <0.60, 0.30, 0.20, 0.650> color rgbt <0.60, 0.30, 0.20, 0.750>] [0.4, 0.9 color rgbt <0.60, 0.30, 0.20, 0.700> color rgbt <0.88, 0.60, 0.40, 0.975>] [0.9, 1.0 color rgbt <0.88, 0.60, 0.40, 0.975> color rgbt <0.55, 0.32, 0.20, 1.000>] }