Vectors in the plane

Our ad hoc definition of a plane vector is that it is a pair of numbers written vertically in an array. The idea came from listing coefficients of a variable in a pair of equations. Indeed, with this idea, it is easy to imagine a vector of any height, since we can easily imagine many equations involving the same variables.

Our original equations came out as setting a combination of vectors equal to a given vector. For example:
Given equations:
[Maple Math] , we wrote them as
[Maple Math] and this was expressing the vector [Maple Math] as a linear combination of the vectors [Maple Math] and [Maple Math] with coefficients [Maple Math] respectively.

But we have seen or heard the term in other contexts and wish to see the connection. Here is the first geometric meaning for vectors of height two like this.

Consider a point with coordinates ( [Maple Math] ) and associate the vector [Maple Math] to it. Geometrically, we think of the vector as a directed line segment from the origin O( [Maple Math] ) to the point P( [Maple Math] ).

In general, let us say that the position vector of a point [Maple Math] is simply the vector [Maple Math] and conversely we say the point [Maple Math] is its tip.

At least this sets up a nice correspondence and we now investigate what meaning can the algebraic operations have.

The operation of multiplying the vector [Maple Math] by some number, say [Maple Math] causes the line segment OP to become three times as long. If we use the multiple by -3, then it has the same change in length, but it also flips about the origin. In general, we define a scalar multiple of a vector [Maple Math] by a constant (or scalar) x to be a new vector [Maple Math] . This causes a scaling in length by a factor of [Maple Math] with a flip involved, if [Maple Math] is negative.

Observe the pictures below.

> u:=DV([0,0],[1,1]):
v:=DV([0,0],[1,-1]):
u1:=DV([0,0],[3,3],``,cyan):
v1:=DV([0,0],[-2,2],``,cyan):
w:=DV([0,0],[1,5],``,green):

> display([u,v,u1,v1,w,
PT([1,-1],` v`,20),PT([1,1],` u`,20),PT([3,3],` 3u`,20)
,PT([-2,2],` -2v`,20),PT([1,5],` 3u-2v`,20)]);

[Maple Plot]

> u:='u':v:='v':

>

We can also add vectors by adding the corresponding components and we have indeed computed some vectors above. Note for instance [Maple Math] , [Maple Math] and their sum [Maple Math] . It can be easily seen their tips together with the origin form a parallelogram and this illustrates the so-called parallelogram law of addition.