To do

Work out some concrete problems, especially checking for angles, lengths, perpendicularity.

Given vectors [Maple Math] work out a formula for [Maple Math] for which [Maple Math] is perpendicular to [Maple Math] . The resulting vector [Maple Math] is said to be the projection of [Maple Math] on [Maple Math] . See why it is so, by examining some plane examples. In general, it makes a similar sense in higher dimensions as well. In general, the dot product does behave like a commutative multiplication with nice distributive properties over addition:
This means identities like (
[Maple Math] ). [Maple Math] .
The main thing which does not make sense is a dot product of three vectors, since the product of two produces a scalar and not a vector!

Special attention should be given to problesm 18-24 on pages 18,19.

Also do the problems from the WQS system based on Chapter 1.2.