A = (-1.02, -3.02)
B = (0.18, -1.94)
u = Vector(A, B)
C = (-1.32, -1.48)
v = Vector(A, C)
D = (3.12, -1.48)
E = (4.86, -2.4)
F = (9.040000000000001, -2.56)
G = (7.84, 0.46)
H = (8.06, -0.8)
poly1, e, f, g, h = Polygon(E, F, G, H)
α = Angle(B, A, C)
E' = Rotate(E, α, D)
F' = Rotate(F, α, D)
G' = Rotate(G, α, D)
H' = Rotate(H, α, D)
poly1', e', f', g', h' = Polygon(E', F', G', H')